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Gamification is the introduction of game strategies and dynamics in non-game situations, such as business processes and education, to incentivise participation, collaboration, and engagement. When used in conjunction with preset goals, gamification can be a powerful catalyst for corporate excellence. Companies commonly apply gamification to their training, onboarding, evaluation, and sales processes.
Game-based learning involves the use of contextual games to facilitate learning — for instance, using numerical games to teach mathematics. Gamification only applies game mechanics such as scoreboards, milestones, and creative feedback to existing situations without structurally altering the situations.
Gamification works by leveraging the popularity of game elements to drive engagement in the learning or performance task. Games are perceived as fun activities, unlike learning, upskilling, or target achievement, which are seen as chores. Studies show that games tap into users’ intrinsic motivation, generating excitement and sustained interest in the task at hand. They also induce a flow state that helps the learner to focus better.
Some common game elements are points, badges, timers, and leaderboards. Gamification borrows these elements to foster a sense of excitement and competition within familiar settings, thereby turning mundane activities into a series of quests.
Incorporating game mechanics with business practices have multiple benefits for employees and organisations. Some core benefits of gamification are:
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